I am still new to gdevelop so I used a variable that checks if the wall is invisible if it is then pressing a button will enable the physics engine2.0 and show it if it's not invisible then the walls physics engine 2.0 will get disabled and the wall will hide
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controls arent working
Can you please tell me more?
nvm it’s working now still don’t get the point great music
There was supposed to be an enemy he was scraped
that would explain it
im dead tbh
very cool an reaxing, just to be more smple, make that you just need one button to switch.
if you whant you can use this code :
{"000kind":"GDEVELOP_EventsAndInstructions_CLIPBOARD_KIND-jsBdHbLy912y8Rc","content":{"eventsList":[{"type":"BuiltinCommonInstructions::Standard","conditions":[{"type":{"value":"KeyPressed"},"parameters":["",""]}],"actions":[{"type":{"value":"ToggleGlobalVariableAsBoolean"},"parameters":[""]}]}],"eventsCount":1,"actionsList":[],"actionsCount":0,"conditionsList":[],"conditionsCount":0}}
i don't really understand but I'll try maybe
I am still new to gdevelop so I used a variable that checks if the wall is invisible if it is then pressing a button will enable the physics engine2.0 and show it if it's not invisible then the walls physics engine 2.0 will get disabled and the wall will hide
do you have discord??
contact me -> gaaaaaabi
no maybe ill make an update after the jam
Oh now I do
i need help with another game
but i cant voice call
nvm
Noooo, i am really hapy to help someone who need it
no collision oт walls
thanks i fixed that